Hello
When I am using copy stamps looks like pop changing the value of scale by frame when is supposed to randomize the scale per particle translation ($PT) if I am not wrong yet but once I use trails to create a king of short “strands” then the copy stamps begin to poping the value per frame.
If someone could give a clue or have experienced the same issue please let me know, so appreciated your help. Thanks a lot.
Found 2 posts.
Search results Show results as topic list.
Houdini Indie and Apprentice » why pop my scale when use copy stamps with trails
- Leonardo Grabau - cNAD st
- 2 posts
- Offline
Houdini Indie and Apprentice » Making a domino field from a logo
- Leonardo Grabau - cNAD st
- 2 posts
- Offline
Hello everyone
I have to simulate a bowling line so as I did here using the RDB packed objects I got my pins simulated but now it goes inside the geo of floor (which is static)
Thank you in advance
Leo
I have to simulate a bowling line so as I did here using the RDB packed objects I got my pins simulated but now it goes inside the geo of floor (which is static)
Thank you in advance
Leo
-
- Quick Links